#Second life copybot forums archive#
I have for a few months been testing an internal tool which allows you to export a OpenSim Archive from a Second Life Region - it was originally developed to export a clients region (their IP) but ended up being handy to preserve some of our workshops and builds from deletion when we closed the sims or rebuilt them. Second Inventory can help here, but it too has flaws - it doesn’t have any kind of mass restore functionality and it can only save inventory - there’s no chance to save the layout within a region, only the individual contents of it.
![second life copybot forums second life copybot forums](https://slm-assets.secondlife.com/assets/14895566/view_large/CELINA_MINI_LEATHER_SKIRT_FOR_WOMEN_ONE_COLOR_BLACK.jpg)
The problem isn’t so much that SL doesn’t store ancient rollbacks but that it is simply not possible to save a copy of one even if you are the rights owner and want to back up your own work.
![second life copybot forums second life copybot forums](https://pbs.twimg.com/media/ELDgplKUwAAacUQ.jpg)
As digital data, there should be no good reason for this - disk space is cheap, and sims are small. If you wanted to revisit a earlier incarnation of Nexus Prime, or parts of SL’s ancient history - you are out of luck, as there’s a very solid chance those places are simply irrecoverable and lost to the sands of time. This is the problem with SL - the moment something is deleted, or a region is shut down - it’s almost always gone forever. "(.) I’d need to recover what I could from my inventory and do painstaking rebuilding work, if it was possible at all.